… and suddenly the world around you went silent and black…
Parasite Eve: … help… help… help… help… help… help… help…
Parasite Eve: … help… help… help… help… help… help… help…
More time passes
Parasite Eve: … hlp… hel… elp… hep… hel… hel… hlp…
An unaccountable amount of time passes
Parasite Eve: … hp… el… hp… he… lp… hp… hl…
Unknown Male Voice One: … and maybe now. Hhmmm… Well I must have done something right, see there, a small light of some sort.
Unknown Female Voice One: I still would have gone with fiddling with that small wire there. But you are more of an expert on these matters than I.
Unknown Male Voice One: At least your magic helped me out again. Thank you Maggie. With a little bit of luck, she'll be as good as new.
Unknown Female Voice One… designated "Maggie": What are ol friends for. Friendly reminder Khonnir, they are everywhere. Considering this one was found within Sovereign's Reach, they'll want her back should they know the truth.
Unknown Male Voice One… designated "Khonnir": I know.
Maggie: Settle in. Take a look around town. You've been here for days cooped up. Take that little girl… what's her name?
Maggie: Take Val with you and enjoy the sites. It's a small town but the people are amazing. You'll like it here. Check out the smiths, I'm sure someone like you can give expert advice. I gotta go…. expecting someone at the shop. Maybe I'll see you around?
Khonnir: I shall, and again… thank you for this.
Maggie: Anytime Pauldris. err… I meant… that is going to take some getting use to. Khonnir. Khonnir… Khonni<wbr />r.
The sound of footsteps moving away, and a door closing
The sound of a door opening
Khonnir: There she is.
Unknown Female Voice Two: Wow. She is beautiful. Can I play with her?!
Khonnir: She isn't a toy. She is a… person. Different, but still a person. You have to respect all races, that they be alive or… different.
Unknown Female Voice Two: Ok Daddy. But… can she play with me?!
The sound of laughter
Khonnir: I'm still trying to wake her up. I think she has been sleeping for a very, very long time. I haven't spent a lot of time on her. Been busy around town these past few months since we got here. Once properly settled in, I'll help her out. Come now.
"The sound of footsteps moving away and a door closing"
Over time, you have heard Khonnir approach you several times. Each time talking to you as though you were both having a conversation. He has mentioned his frustration in not progressing any further on you, what he has designated as Parasite Eve. He is hopeful that one day he will succeed, however with the town's recent vote in making him a councilman, his own work at the foundry and aiding the smithing community and his newest idea of improving the town's water supply, he is fearful that he will have even less time with you.
Unknown Female Voice Two: Dad, is she ready?
Khonnir: No Val. I still haven't gotten any response from her.
Val: It's been a few years. Maybe you should give up?
Khonnir: Haven't I taught you never to give up?
Val: But you spend all your free time with her! Can we do something?
Khonnir: I spend more time with you than with Eve.
Val: That doesn't count… you're teaching me. That isn't fun. That isn't the same. I wanna play.
Khonnir: You have to learn Val. The world is a dangerous place and you need to be able to protect yourself. one day, I won't be around to help you.
Distant voices can be heard
Khonnir; You didn't lock up?!
Val; I forgot.
The sounds of footsteps rushing away
Val: I hate you. I wish you were never here.
The close sound of metal clanging can be heard
Just then, you see a visual of a young female walking away dropping a large metal rod and closing a door.
You see the door open and a middle-aged man approaches and sits down beside you upon a stool. As he begins to speak you recognize his voice as Khonnir's. As he asks you one of his rhetorical questions, you blink and you notice that he almost stumbles off his stool
Khonnir: Eve?! Do you hear me?
Khonnir: Do you understand me?
Khonnir: Can you move?
you pause for a moment… thinking it through, you blink twice
you notice Khonnir's facial expression change. The area where his voice comes from… the shape turns into a 'U'.
Khonnir: We'll fix that soon enough.
Eventually one of the visits from Khonnir pays off and you regain the ability of motion. Your vocal ability was poor and for a long time, you relied on the movement of your head (nods). Eventually, with Khonnir's aid, he begins teaching you in language, history and the world around you. You eventually are taken out of the small enclosed space you grew accustomed to and Khonnir began teaching both you and your 'sister' Val at the same time. Unfortunately, to Khonnir's dismay, you cannot really recal anything prior to the first day you heard voices, which Khonnir informed you was nearly a decade ago.
A year passes and Khonnir begins taking you out at night to walk the streets of Torch to familiarize yourself with its surroundings. Although you've only gone out three times, each time he ends the journey with a visit to the light atop Black Hill. On the eve of your fourth planned outing, Khonnir apologizes and cancels the trip as strangely enough the light atop Black Hill had disappeared earlier that day, something that has never happened in the 112 years that the light has existed.
Three days later, Khonnir brings home a body of metal very different from your own. He seems excited and tells you and Val of an exploration he took in trying to discover the issue with the missing light wherein he stumbled upon this broken heap of metal. He stores it in the very same room that you remember 'growing up' in before heading back to the council chambers. Taking a visit yourself, you inspect the body… you see no movement from it, you hear nothing, nor do you see anything unusual. You ask it a few questions and do not get a response. You go to the corner of the room and pick up a large metal rod and you whack the side of the bodies head. You ask it another question, but still no response.
Khonnir returns a few hours later and informs both Val and yourself that he will be leading another expedition in two days time. You notice Val seem a little worried
Val: Don't go.
Khonnir: I have to. There is no one more suited for the job.
Val: You got lucky! We still haven't heard back from the others.
You notice from facial expressions that Khonnir has left something out and may know more than he has lead on
Khonnir: I'm sure they're fine and we'll catch up to them. It's a vast network of tunnels… besides… imagine… if I could find more technological wonders below, it could shed some light … literally.. on Torch. Might even help balance the odds against the Technic League. It is something I cannot pass. Without the light from Black Hill the towns only source of revenue will mean the end of Torch.
Val: Dad, please.
Khonnir: The decision is final.
You watch as Val runs off
Khonnir: Eve, be safe, protect Val. Stay home and do not leave until my return.
That was day five… it is now the eighth day since the light atop Black Hill went out, and three days since Khonnirs second expedition left. He has yet to return.
You have overheard Val speaking to strangers visiting the Foundry to help find Khonnir, bribing them with free room and board. you have also heard her mention that the council is offering a huge reward for anyone or group who can find Khonnir and bring him back home.